About
Bleed-Through Logic is a small independent studio working on Yutopia, a stylized board game inspired by Korean yutnori. Because we build our own art pipeline, everything we publish is already shipping inside a real project: the Stylized Planet Toolkit drives the world map of our own game, and the same pipeline produced the tools we are preparing next.
If something we sell breaks in your Unity version, tell us and we will fix it - support is handled by the same people who wrote the code.
Stylized Planet ToolkitUnity URP
Procedural generation of flat-shaded, stylized planets, moons, rings and debris belts for URP projects - then a one-click bake into ordinary prefabs, meshes and materials, so shipping builds pay no procedural generation cost. Pick one of 12 presets, drag a few sliders, press Bake & Save As Prefab.
What it does
- 12 editable presets: Real Earth, Moon, Mars, Ice, Desert, Lava, Gas Giant, Toxic, Crystal, Ocean, Alien and a random Earth.
- Seam-free icosphere terrain - 3D fBm noise, mountain sharpness, flat oceans and coastal cliffs. No UV seam, no pole pinching.
- Terrain styles: standard low-poly, terraced steps and gas-giant bands.
- Procedural impact craters with count, radius, depth, raised rims and a seed.
- Emission masks for lava lowlands, city lights and glowing cracks.
- Cloud shells, solid ring systems, seeded debris belts (15-200 chunks) and tidally locked moons.
- Flat-shaded vertex-colour surface shader plus an additive Fresnel atmosphere shader.
- Auto Fit shells - atmosphere and cloud radii are measured from the generated peaks.
- Landmass Mask Baker: real continents from the bundled public-domain Natural Earth data, your own GeoJSON, or procedural noise.
- Batch bake of all 12 presets, with stale sub-assets cleaned up and prefab GUIDs preserved.
Included
| Demo planet prefabs | 12, one per preset |
|---|---|
| Baked meshes | 38 surface, atmosphere, cloud, ring, debris and moon meshes (25,557 triangles) |
| Materials / shaders | 16 materials, 2 URP shaders (Surface, Atmosphere) |
| Scripts | 4 runtime (generator, settings and presets, rotator, orbit rotator) and 6 editor tools |
| Showcase scene | Demo_Planets_Showcase with URP camera data, post-processing and a Global Volume |
| Requirements | Unity 2022.3 or newer with the Universal Render Pipeline (URP 14+) - not Built-in |
| Package size | about 6.2 MB on disk |
Gallery



Trailer
If the player reports an error, watch the trailer on YouTube instead.
Games
Yutopia - in development
A stylized board game inspired by Korean yutnori: throw the sticks, race the board, and watch the world map change under your feet. The world map is built with the same toolkit we publish. The two captures below are from the current build.


Contact
- Support and questions: bleedthrough.logic@gmail.com (1 business day)
- YouTube channel